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Computer graphics (computer science) : ウィキペディア英語版 | Computer graphics (computer science)
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing. == Overview == Computer graphics studies the manipulation of visual and geometric information using computational techniques. It focuses on the ''mathematical'' and ''computational'' foundations of image generation and processing rather than purely aesthetic issues. Computer graphics is often differentiated from the field of visualization, although the two fields have many similarities. Connected studies include: * Applied mathematics * Computational geometry * Computational topology * Computer vision * Image processing * Information visualization * Scientific visualization Applications of computer graphics include: *Digital art *Special effects *Video games *Visual effects
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